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Ghosting and smearing with DLSS/DLAA

Moving targets leave a trail and blend into the background, especially in forests and at long range. That makes enemy infantry hard to spot.

  • The bug shows with DLSS and DLAA on NVIDIA cards; the reporter didn’t see it with AMD FSR.
  • Forcing preset M or L instead of K for the game in the NVIDIA app helped.
  • It is one player’s workaround: Team17 passed the report to the team, and there is no fix yet.

According to a player report from 17 September (RTX 5070 Ti, 1080p): with default settings DLAA and DLSS Quality use preset K, and that is where the ghosting is strongest. In-game graphics settings and DLDSR did not remove it. Why only some players are affected is unknown.

  1. Open the NVIDIA app.
  2. Find WARDOGS in the game list and open its graphics settings.
  3. Under DLSS Super Resolution (preset), choose Preset M or Preset L.
  4. Launch the game and check moving targets in a forest.

The reporter says the ghosting disappeared or dropped sharply, at the cost of a slightly softer image. No other player confirmed it in the thread. If it doesn’t suit you, try FSR.

On 17 September a Team17 representative wrote that similar reports had come in and had been passed to the team. No cause or timeline was given.

Source: Steam discussion thread. We haven’t tested the workaround.