SKS
Recon’s first marksman rifle. Semi-automatic with soft recoil: three hits and a 0.29 s time to kill.
| Type | Marksman rifle |
| Calibre | 7.62×39 mm |
| Fire mode | semi-auto |
| Price | $2,400 |
| Unlock | Recon, level 5, $25,000 |
| Levels | Recon |
| Base damage | 42 |
| Fire rate | 420 rpm |
| Muzzle velocity | 735 m/s |
| Effective range | 400 m |
| Full damage | out to 400 m; 20% at 1,200 m |
| Aim-down-sights time | 0.53 s |
| Weight | 3.85 kg |
| Inventory size | 6 × 2 (12 slots) |
Lethality
Section titled “Lethality”Calculated from the game database: an enemy with 100 health in level 1 armour, hit in the upper torso, standard ammo, within full-damage range.
| Damage per hit | 42 |
| Hits to kill | 3 |
| Time to kill | 0.29 s |
Magazines and ammo
Section titled “Magazines and ammo”| Ammo | Per pack | Price | Unlock |
|---|---|---|---|
| Standard (FMJ) | 60 | $40 | free |
| Hollow point (HP) | 60 | $90 | $5,000 |
| Armour-piercing (AP) | 60 | $150 | $50,000 |
Pros and cons
Section titled “Pros and cons”Pros
- Unlocks early: Recon level 5, $25,000
- Soft recoil, fast single shots
- Kills faster than any 5.56 assault rifle: 0.29 s
Cons
- Fixed 10-round magazine
- Full damage only out to 400 m
- 7.62×39 ammo costs more than 5.56: $40 for 60
How to use it
Section titled “How to use it”- Recon’s best pick for medium range in the zone.
- Fit the bipod (level 7) and a 3–6× scope.
- Keep spotting targets between shots — it’s Recon’s main income.
