Super-45
The top of the Medic track: 1,200 rounds per minute with soft recoil. The fastest kill of any SMG — 0.20 s.
| Type | Submachine gun |
| Calibre | .45 ACP |
| Fire mode | semi-auto, full auto |
| Price | $2,600 |
| Unlock | Medic, level 35, $150,000 |
| Levels | Medic |
| Base damage | 30 |
| Fire rate | 1,200 rpm |
| Muzzle velocity | 375 m/s |
| Effective range | 50 m |
| Full damage | out to 50 m; 20% at 1,200 m |
| Aim-down-sights time | 0.25 s |
| Weight | 3 kg |
| Inventory size | 3 × 2 (6 slots) |
Lethality
Section titled “Lethality”Calculated from the game database: an enemy with 100 health in level 1 armour, hit in the upper torso, standard ammo, within full-damage range.
| Damage per hit | 24.3 |
| Hits to kill | 5 |
| Time to kill | 0.20 s |
Magazines and ammo
Section titled “Magazines and ammo”Magazines: 13 — $30; 30 — $80; 40 (drum) — $280.
| Ammo | Per pack | Price | Unlock |
|---|---|---|---|
| Standard (FMJ) | 60 | $10 | free |
| Hollow point (HP) | 60 | $15 | $5,000 |
| Armour-piercing (AP) | 60 | $20 | $75,000 |
Pros and cons
Section titled “Pros and cons”Pros
- 0.20 s time to kill
- .45 ACP round: 30 damage instead of 22
- Excellent recoil control
Cons
- Full damage only out to 50 m
- A 30-round magazine is gone in 1.5 seconds
- $150,000 unlock (Medic level 35)
How to use it
Section titled “How to use it”- A weapon for buildings and FOB assaults, not open fields.
- Take the 40-round drum ($280).
- Fire short bursts: at this rate, ammo vanishes instantly.
