T-21
A $600 recruit rifle — and one of the best value guns in the game. It kills faster than the AK74 and Galil and reaches further.
| Type | Assault rifle |
| Calibre | 5.56×45 mm |
| Fire mode | semi-auto, full auto |
| Price | $600 |
| Unlock | available from the start |
| Levels | Assault |
| Base damage | 28 |
| Fire rate | 750 rpm |
| Muzzle velocity | 910 m/s |
| Effective range | 550 m |
| Full damage | out to 300 m; 20% at 1,200 m |
| Aim-down-sights time | 0.53 s |
| Weight | 3.27 kg |
| Inventory size | 5 × 2 (10 slots) |
Lethality
Section titled “Lethality”Calculated from the game database: an enemy with 100 health in level 1 armour, hit in the upper torso, standard ammo, within full-damage range.
| Damage per hit | 21.6 |
| Hits to kill | 5 |
| Time to kill | 0.32 s |
Magazines and ammo
Section titled “Magazines and ammo”Magazines: 20 — $10; 30 — $55; 60 — $180.
| Ammo | Per pack | Price | Unlock |
|---|---|---|---|
| Standard (FMJ) | 80 | $15 | free |
| Hollow point (HP) | 80 | $25 | $5,000 |
| Armour-piercing (AP) | 80 | $40 | $75,000 |
Pros and cons
Section titled “Pros and cons”Pros
- $600 — dying costs almost nothing
- 0.32 s time to kill — faster than the AK74 and Galil
- 550 m effective range, takes attachments
Cons
- Full damage only out to 300 m, then it drops
- Slower to aim than the AK74: 0.53 s vs 0.45 s
How to use it
Section titled “How to use it”- The best buy for your first matches: cheap, quick to kill, painless to lose.
- The 60-round magazine ($180) saves you frequent reloads.
- Fire short bursts at medium range.
