MK22
A precise .308 sniper rifle built for armoured targets at long range. Full damage out to 1,000 m.
| Type | Bolt-action sniper rifle |
| Calibre | .308 Winchester |
| Fire mode | semi-auto (cycles after every shot) |
| Price | $6,400 |
| Unlock | Recon, level 25, $150,000 |
| Levels | Recon |
| Base damage | 60 |
| Fire rate | 46 rpm |
| Muzzle velocity | 894 m/s |
| Effective range | 1,000 m |
| Full damage | out to 1,000 m; 40% at 1,600 m |
| Aim-down-sights time | 0.68 s |
| Weight | 6.3 kg |
| Inventory size | 6 × 2 (12 slots) |
Lethality
Section titled “Lethality”Calculated from the game database: an enemy with 100 health in level 1 armour, hit in the upper torso, standard ammo, within full-damage range.
| Damage per hit | 83.2 |
| Hits to kill | 2 |
| Time to kill | 1.30 s |
Magazines and ammo
Section titled “Magazines and ammo”Magazines: 5 — $30; 10 — $60.
| Ammo | Per pack | Price | Unlock |
|---|---|---|---|
| Standard (FMJ) | 40 | $40 | free |
| Hollow point (HP) | 40 | $70 | $5,000 |
| Armour-piercing (AP) | 40 | $180 | $75,000 |
Pros and cons
Section titled “Pros and cons”Pros
- 60 damage, two hits to kill
- Full damage out to 1,000 m
- 5- and 10-round magazines
Cons
- Pricey .308 ammo: $40 for 40, armour-piercing $180
- $6,400 to buy, $150,000 to unlock
How to use it
Section titled “How to use it”- Load armour-piercing rounds against heavily armoured soldiers — that’s what the MK22 is for.
- Work from the edge of the zone at long range.
