M1911
The classic .45 ACP pistol with good stopping power up close.
| Type | Pistol |
| Calibre | .45 ACP |
| Fire mode | semi-auto |
| Price | $300 |
| Unlock | overall level 40, $25,000 |
| Levels | Assault |
| Base damage | 30 |
| Fire rate | 430 rpm |
| Muzzle velocity | 253 m/s |
| Effective range | 50 m |
| Full damage | out to 50 m; 30% at 1,200 m |
| Aim-down-sights time | 0.2 s |
| Weight | 1.1 kg |
| Inventory size | 2 × 2 (4 slots) |
Lethality
Section titled “Lethality”Calculated from the game database: an enemy with 100 health in level 1 armour, hit in the upper torso, standard ammo, within full-damage range.
| Damage per hit | 31.5 |
| Hits to kill | 4 |
| Time to kill | 0.42 s |
Magazines and ammo
Section titled “Magazines and ammo”Magazines: 7 — $20; 10 — $35.
| Ammo | Per pack | Price | Unlock |
|---|---|---|---|
| Standard (FMJ) | 60 | $10 | free |
| Hollow point (HP) | 60 | $15 | $5,000 |
| Armour-piercing (AP) | 60 | $20 | $75,000 |
Pros and cons
Section titled “Pros and cons”Pros
- 30 damage: 4 hits to kill
- 0.42 s time to kill
- Cheap ammo: $10 for 60
Cons
- Only 7- or 10-round magazines
- Unlocks at overall level 40
How to use it
Section titled “How to use it”- Take the 10-round magazine ($35).
