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Season 1 launch changelog

Released 9 September 2026 with the pre-load, a day before Early Access opened. This is the move from beta tests to Season 1: progression got noticeably slower, and some prices and unlock levels moved.

Original on Steam

  • Levels 10 to 20 take 1.5–2× longer; the curve flattens after 35.
  • The Artillery Tank moved to Career level 90, the Heavy Tank to Driver level 35.
  • The FOB kit costs three times as much: $2,500 → $7,500.
  • Lakota, Ural and Dune Buggy got cheaper; the Kodiak Flatbed and the minigun Little Bird got pricier.
  • Voice chat and a batch of crashes fixed.

The developers say beta balance was built for weekend tests. Now a median player at 20–25 hours will be around level 20, and the big-ticket items are for those willing to grind. Each season will have its own XP curve and item order.

Below level 6 nothing changed.

Level Before After Slower by
6 8,750 9,250 5.7%
10 25,000 35,000 40%
15 54,750 110,000 101%
20 111,500 250,000 124%
25 192,000 325,000 69%
30 293,750 400,000 36%
35 416,500 500,000 20%
40 551,250 650,000 18%
45 689,500 800,000 16%
50 838,000 1,000,000 19%

XP events:

  • Player kill with an air vehicle: 300 → 250 XP.
  • Supply crate item sold under $75: 25 → 1 XP. The supply crate purchase curve was rescaled from 25–250 to 1–200 so cheap items can’t be farmed.
Item Track Before After
FOB kit (vendor) — $2,500 $7,500
Large Hammer (vendor) — $1,600 $2,400
Artillery Tank, unlock Career $400,000 $500,000
6–10x MRAD scope, unlock Recon $25,000 $40,000
6–10x MOA scope, unlock Recon $30,000 $45,000
Medium Hammer, unlock Support $10,000 $25,000
Large Hammer, unlock Support $25,000 $75,000
Small armoured supply crate Pilot $5,000 $10,000
Little Bird with miniguns Pilot $25,000 $50,000
Z20 Lakota Pilot $50,000 $35,000
Ural Driver $50,000 $35,000
Dune Buggy Driver $35,000 $25,000
Kodiak Flatbed Driver $15,000 $35,000
Music Tape H Driver $5,000 $2,500

The FOB and Large Hammer price rises are deliberate: the developers want buying them to be a real choice.

Career:

  • Sports Parachute: 36 → 35
  • Large Backpack: 56 → 55
  • 7.62×54mm AP: 83 → 82
  • 5.56mm AP: 85 → 83
  • Deagle: 90 → 85
  • Artillery Tank: 55 → 90
  • Heavy Tank: moved from Career 35 to Driver 35

Medic: PP-19 50-round drum magazine: 33 → 29.

Support: Large Hammer: 7 → 8.

Driver:

Vehicle Before After
Ural 4 3
Kodiak Assault 8 6
Dune Buggy 10 8
Kodiak Flatbed 2 10
Large Supply Crate 20 16
Ural Covered 30 18
Music Tape H Pilot 28 Driver 23
Ural Attack 40 25
Humvee with minigun 35 30

The Driver track was reworked to escalate through attack vehicles. Current tables are in the Driver, Pilot and Support guides.

  • Z20 Lakota balance pass, and sluggish pitch fixed.
  • Helicopter input damping now applies to every input device.
  • Vehicle turrets have a maximum rotation speed.
  • 155 mm, 122 mm and flare deployables take up more loadout space.
  • Fixed a mouse DPI issue when aiming from a tank.
  • Quieter Lakota chase camera rattle.
  • Voice no longer cuts out for good after a failed join: channel rejoins, push-to-talk and re-login now recover properly.
  • More reliable voice under load, plus a visible comms status.
  • New report tracking system. Repeat and bad-faith reporters carry less weight.
  • Cheater bans are announced on the server when match termination is off.
  • The kick message only appears if you were actually banned.
  • Closed an exploit for reaching the church roof.
  • DLSS Frame Generation can be turned off without restarting.
  • Less hitching when you take control of a character.
  • Fixed crashes in frame generation, off-thread network calls, closing a chat tooltip, buildables, and firing a weapon whose owner had left.
  • Dropped items no longer weigh on navigation, for a small performance gain.
  • High benchmark scores now clamp shadows to Low instead of turning them off.
  • Clearer messages when the game fails to start.
  • Reworked filters.
  • Fixed community server image scaling.
  • The Host a server button links straight to the hosting page.