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SPH-2

An artillery tank with a 155 mm howitzer: hits targets at long range and levels fortifications. Unlocks at Career level 90 — the furthest unlock in the game.

Type Self-propelled artillery
Spawn price $8,000 per spawn
Unlock Career (overall level), level 90, $500,000
Seats 3 seats
Weapons L52 155 mm howitzer, MG3A1 coaxial gun, M249 machine gun
Health 650
Top speed 65 km/h
Fuel tank 105 L
Destruction reward $6,000; $12,600 in the Control Zone, $13,200 in the Hot Zone
  • RPG-7: 3 hits to the rear or 4–5 to the side and front.
  • MAAWS: 2 hits to the rear.
  • MGL-40: 6 hits disable it, 7 destroy it.

Damage modifiers against this vehicle from the game database: plus means the weapon deals more damage to it, minus means less.

Weapon Modifier
RPG-7 (93 mm rocket) +17.5%
MAAWS (84 mm rocket) +140%
MGL-40 (40 mm grenade) +20%
C4 −25%
AT mine +145%

Pros

  • 155 mm howitzer against fortifications and crowds
  • Cheaper per spawn than the tank: $8,000
  • Machine guns for self-defence

Cons

  • Less health than the tank: 650
  • Unlock at level 90 for $500,000
  • 155 mm shells take a lot of loadout space (since Season 1)
  1. Sit inside the zone, near the edge, in cover. The range covers the whole zone, and you keep collecting presence ticks.
  2. Work with a spotter, like with the mortar: a recon with binoculars sees targets you can’t.
  3. Keep your rear covered and infantry close.