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Armour and helmets

Armour in WARDOGS isn’t extra health — it’s a percentage cut to damage on the body parts it covers. Anything it doesn’t cover takes full damage. So it matters not just what level your vest is, but what it actually protects.

Level Blocks Durability Covers Weight Price Unlock
1 30% 200 torso 3 kg $400 free
2 40% 220 torso 4.5 kg $1,000 overall level 30, $50,000
3 55% 250 torso 10.5 kg $2,000 overall level 60, $100,000
4 65% 300 torso, pelvis and upper arms 18 kg $4,000 overall level 100, $200,000
Level Blocks Durability Covers Weight Price Unlock
1 30% 80 head 1 kg $200 free
2 40% 100 head 1.6 kg $500 overall level 30, $37,500
3 55% 180 head and neck 3 kg $1,500 overall level 60, $75,000
4 65% 200 head and neck 4.5 kg $3,000 overall level 100, $150,000

Armour unlocks by overall level (the WARDOG career), not by class level.

  • Level 1–3 vests cover the torso only. Pelvis, arms, legs and neck stay exposed and take full damage. Only the level 4 vest adds the pelvis and upper arms.
  • Only level 3 and 4 helmets cover the neck.
  • Armour wears down. Every hit makes it thinner: the damage cut stays the same, but it gets easier to penetrate.

Two takeaways. Against an enemy in a heavy vest, aim for the pelvis and legs. And when buying armour for yourself, the $500 level 2 helmet is one of the best deals in the game: the head is the most vulnerable spot.

Item Price Unlock What it does
Ghillie Body Suit $3,000 Recon level 24, $80,000 camouflage in foliage
Ghillie Headwear $2,500 Recon level 24, $60,000 worn only with the body suit

The ghillie suit blocks no damage. Instead it hides you from IR rangefinders, and enemies you kill don’t see where the shot came from on their death cam. It doesn’t replace armour: a Recon in a ghillie suit dies to the first burst.

AK74 shots to the chest needed to kill, per the wardogs.zone calculator:

Ammo No armour Vest 1 Vest 2 Vest 3 Vest 4
Standard (FMJ) 4 6 7 9 11
Armour-piercing (AP) 5 6 7 8 8
Hollow point (HP) 2 13 18 41 285
  • Standard is enough early in a match, when most players wear level 1 armour or none.
  • Armour-piercing is for level 3–4 vests. Against level 1 it’s no better than standard and costs more.
  • Hollow point kills an unarmoured enemy twice as fast but is useless against any vest. Only take it if you shoot where there’s no armour.

Weapon pages use a calculation for the upper torso (wardogs.tools), so their numbers may differ by one hit. Ammo prices and unlocks are in the weapons overview.