Humvee [Minigun]
An armoured 4×4 with a minigun: carries a squad and covers it with fire on the way into the zone.
| Type | Armoured 4×4 with a mounted gun |
| Spawn price | $4,500 per spawn |
| Unlock | Driver, level 30, $150,000 |
| Seats | 5 seats: driver, minigun gunner and 3 passengers |
| Weapons | roof-mounted M134D minigun |
| Health | 500 |
| Top speed | 113 km/h |
| Fuel | tank 65 L |
| Destruction reward | $500; $1,100 in the Control Zone, $1,200 in the Hot Zone |
How to destroy it
Section titled “How to destroy it”- RPG-7: about 3 hits — the armour soaks most of a rocket’s damage (−75% or more).
- MAAWS: 1 hit almost anywhere.
- Small arms: 5–8 rounds to flatten a tyre, 5–8 more to strip it to the rim. With two tyres gone it barely moves.
Damage modifiers against this vehicle from the game database: plus means the weapon deals more damage to it, minus means less.
| Weapon | Modifier |
|---|---|
| RPG-7 (93 mm rocket) | −77.5% |
| MAAWS (84 mm rocket) | +15–20% |
| C4 | −52.5% |
| AT mine | +200% |
Pros and cons
Section titled “Pros and cons”Pros
- Armour shrugs off RPGs: about 3 hits needed
- 5 seats — a whole fire team with fire support
- 113 km/h, good off-road
Cons
- One MAAWS hit and it’s gone
- Tyres are vulnerable to small arms
- $150,000 to unlock
Tactics
Section titled “Tactics”- The gunner covers the drop: passengers get out in cover at the zone edge while the gunner watches the threat.
- Don’t park — a stationary Humvee eats a MAAWS.
- Carry a repair tool: skids and flat tyres are the main reason crews abandon the car.
