AK74
The first rifle the Assault track unlocks. Reliable, with moderate recoil and magazines of up to 75 rounds.
| Type | Assault rifle |
| Calibre | 5.45×39 mm |
| Fire mode | semi-auto, full auto |
| Price | $1,600 |
| Unlock | Assault, level 3, $10,000 |
| Levels | Assault |
| Base damage | 26 |
| Fire rate | 650 rpm |
| Muzzle velocity | 880 m/s |
| Effective range | 500 m |
| Full damage | out to 500 m; 20% at 1,200 m |
| Aim-down-sights time | 0.45 s |
| Weight | 3 kg |
| Inventory size | 5 × 2 (10 slots) |
Lethality
Section titled “Lethality”Calculated from the game database: an enemy with 100 health in level 1 armour, hit in the upper torso, standard ammo, within full-damage range.
| Damage per hit | 20 |
| Hits to kill | 5 |
| Time to kill | 0.37 s |
Magazines and ammo
Section titled “Magazines and ammo”Magazines: 30 — $35; 60 — $150; 75 (drum) — $200.
| Ammo | Per pack | Price | Unlock |
|---|---|---|---|
| Standard (FMJ) | 80 | $15 | free |
| Hollow point (HP) | 80 | $25 | $5,000 |
| Armour-piercing (AP) | 80 | $40 | $75,000 |
Pros and cons
Section titled “Pros and cons”Pros
- Unlocks early: Assault level 3, $10,000
- Big magazines: 30, 60 and a 75-round drum
- Full damage out to 500 m
Cons
- 26 damage — the lowest of the rifles, 0.37 s time to kill
- Costs $1,600, while the cheap T-21 kills faster
How to use it
Section titled “How to use it”- The 60-round magazine ($150) is a good choice for holding a position in the zone.
- Fire short bursts to keep the recoil in check.
- Kills with it level the Assault track toward the Galil and M4.
