Fortifying a tower
Capturing a tower is only half the job. To hold it once the Hot Zone arrives, you need a Forward Operating Base (FOB) with fortifications. That’s Support’s job.
1. Place a FOB
Section titled “1. Place a FOB”- Buy a FOB kit from the equipment vendor: Items → Building tab. It’s expensive (around $7,500) and takes up a lot of inventory space.
- Equip it and hold LMB until the base deploys. A perimeter appears on the map — that’s your build area.
- You can place a FOB anywhere except your own HQ. The community recommends putting your first FOB at the tower closest to your HQ.
2. Load building supplies
Section titled “2. Load building supplies”Everything is built with Building Supplies. Buy them in the same tab (Items → Building) and deposit them into the FOB through its computer. The computer also shows all of the base’s stock: building supplies, fuel, ammo and spare parts.
3. Build with a hammer
Section titled “3. Build with a hammer”Place a structure inside the perimeter, then hit its yellow markers with a hammer until it’s finished. Your hammer decides what you can build:
| Hammer | What it builds |
|---|---|
| Small | Sandbags, barbed wire, hedgehogs, recon tent. Since Season 2, the wooden step |
| Medium | HESCO blocks and walls, doors, gates, loudspeakers. Since Season 2, the large shelter. Unlocks through the Support class |
| Large | Heavy structures: mortar, anti-air emplacements, drill. Since Season 2, the M2 Browning MG nest. Fastest build speed |
Since Season 2 the medium hammer contributes less per swing, and critical spots give a smaller bonus. The large hammer’s build rate is unchanged. Hammers can no longer breach doors or gates; only the Halligan bar can.
Building supply costs (Season 2)
Section titled “Building supply costs (Season 2)”| Structure | Was | Now |
|---|---|---|
| Wooden Step (Wood Base in the notes) | — | 15 |
| Bremmer wall | 15 | 32 |
| Door | 22 | 80 |
| Gate | 85 | 200 |
| Air raid shelter, bunker, crow’s nest | 100 | 200 |
| Large Shelter (new) | — | 250 |
| L81 mortar | 150 | 600 |
| Stingray | 150 | 650 |
| MG Nest (new) | — | 650 |
| Talon 9K-SAM | 1,000 | 650 |
| Vanguard CIWS | 1,500 | 1,200 |
| Hot Zone Magnet | 2,250 | 2,750 |
The mortar now costs four times as much, so plan your supplies ahead. Other buildable changes are in the Season 2 breakdown.
4. Tower defence layout
Section titled “4. Tower defence layout”- HESCO perimeter. Close off approaches and direct lines of fire onto the base and tower.
- Barbed wire on infantry approaches: it won’t stop the enemy, but it slows them down under your fire. Since Season 2, barbed wire kills pay no cash or XP. Barbed wire and sandbags can now go on top of Bremmer walls.
- Hedgehogs on roads — against vehicles.
- A recon tower or recon tent that can see the outer walls.
- The tower entrance and stairs. The enemy has to clear the tower from inside to capture it, so hold the stairs and the control room.
- A mortar inside the perimeter to cover approaches and snipers on enemy tower catwalks. How to fire it — see the mortar guide.
- An anti-air emplacement if the enemy flies troops in by helicopter.
5. Supply
Section titled “5. Supply”Fortifications and base weapons run on the FOB’s stock. Someone has to keep hauling building supplies and ammo — in a backpack or as pallets on vehicles.
Since Season 2, base weapons cost more to keep running:
- Mortar restocks 150 from munition supplies instead of 75, and a new loading animation lowers its rate of fire.
- Talon reloads in 5 s instead of 2 and restocks 200 instead of 50.
- Drill rig needs at least 2,000 fuel to start (was 1,500) and runs for at most 300 s instead of 375. It now holds up to 10,000 fuel instead of 7,500. A destroyed rig can’t be replaced right away: the post-spawn cooldown went up sharply. More in the mortar guide and the Driver and Pilot guides.
Builders get paid
Section titled “Builders get paid”Building pays a little cash per action plus Support XP. The real value of fortifications is holding the tower and the Hot Zone — that’s where your team earns the most. Payouts are in Income by action.
