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Flakpanzer Gepard

The main threat to helicopters. Its 35 mm cannons deal almost double damage to the Havoc attack helicopter (+87.5%).

Type Self-propelled anti-air
Spawn price $10,000 per spawn
Unlock not on any class track — we’re checking how to get it
Seats 2 seats
Weapons twin 35 mm Oerlikon cannons, MG3A1 coaxial gun, M249 machine gun; smoke screen (~90 s, community data)
Health 800
Top speed 65 km/h
Fuel tank 110 L
  • No dedicated measurements. The Gepard has the same health (800) and damage modifiers as the L2A6 tank, so use the tank as a guide: ~3 RPG-7 or 2 MAAWS to the rear (estimate).

Damage modifiers against this vehicle from the game database: plus means the weapon deals more damage to it, minus means less.

Weapon Modifier
RPG-7 (93 mm rocket) +17.5%
MAAWS (84 mm rocket) +140%
MGL-40 (40 mm grenade) +20%
C4 −25%
AT mine +145%

Pros

  • Shoots down any helicopter, especially the Havoc
  • Tank armour: 800 health
  • Machine guns against infantry

Cons

  • Weaker than a tank against ground vehicles
  • Slow, vulnerable to RPGs and MAAWS from behind
  1. Sit inside the zone, near the edge, in cover with a view of the sky over it: helicopters come to you to drop troops.
  2. Don’t roll into the open early — the helicopter first, everything else later.
  3. Keep infantry nearby to deal with rocket soldiers.