Flakpanzer Gepard
The main threat to helicopters. Its 35 mm cannons deal almost double damage to the Havoc attack helicopter (+87.5%).
| Type | Self-propelled anti-air |
| Spawn price | $10,000 per spawn |
| Unlock | not on any class track — we’re checking how to get it |
| Seats | 2 seats |
| Weapons | twin 35 mm Oerlikon cannons, MG3A1 coaxial gun, M249 machine gun; smoke screen (~90 s, community data) |
| Health | 800 |
| Top speed | 65 km/h |
| Fuel | tank 110 L |
How to destroy it
Section titled “How to destroy it”- No dedicated measurements. The Gepard has the same health (800) and damage modifiers as the L2A6 tank, so use the tank as a guide: ~3 RPG-7 or 2 MAAWS to the rear (estimate).
Damage modifiers against this vehicle from the game database: plus means the weapon deals more damage to it, minus means less.
| Weapon | Modifier |
|---|---|
| RPG-7 (93 mm rocket) | +17.5% |
| MAAWS (84 mm rocket) | +140% |
| MGL-40 (40 mm grenade) | +20% |
| C4 | −25% |
| AT mine | +145% |
Pros and cons
Section titled “Pros and cons”Pros
- Shoots down any helicopter, especially the Havoc
- Tank armour: 800 health
- Machine guns against infantry
Cons
- Weaker than a tank against ground vehicles
- Slow, vulnerable to RPGs and MAAWS from behind
Tactics
Section titled “Tactics”- Sit inside the zone, near the edge, in cover with a view of the sky over it: helicopters come to you to drop troops.
- Don’t roll into the open early — the helicopter first, everything else later.
- Keep infantry nearby to deal with rocket soldiers.
